ØMagnet

Polygon Runway - Become a 3D illustrator in Blender 2.8 by Roman Klco (2020)

Torrent Hash :
e3446bf416acd2521d15c460cfbf5755294d4296
Content Size :
8.55 GB
Date :
2020-07-08
Short Magnet :
Short Magnet
https://0mag.app/!MZ06Mv QR code
Files ( 100 )size
Polygon Hangar.rar875.75 MB
Episode 5 - Home Office/Episode 5 - Files.rar297.77 MB
Episode 4 - Cloud 66/19. Materials.mp4279.97 MB
Episode 4 - Cloud 66/14. Kit bashing.mp4222.02 MB
Episode 3 - Ancient Ruins/10. Objects layout.mp4218.64 MB
Episode 2 - Forest Road/08. Scene layout.mp4218.59 MB
Episode 4 - Cloud 66/18. Cables with grease pencil.mp4216.24 MB
Episode 3 - Ancient Ruins/12. Vines with particle system.mp4205.34 MB
Episode 3 - Ancient Ruins/05. Pillars and stone blocks.mp4201.88 MB
Episode 4 - Cloud 66/20. Lighting and rendering.mp4198.22 MB
Episode 4 - Cloud 66/17. Car modeling 1.mp4187.54 MB
Bonus Content/04. Bonus Video - Animating Cloud 66 - Part 2.mp4181.11 MB
Episode 3 - Ancient Ruins/06. Palm tree.mp4170.54 MB
Bonus Content/03. Bonus Video - Animating Cloud 66 - Part 1.mp4154.09 MB
Episode 4 - Cloud 66/06. Upper building details.mp4142.15 MB
Episode 4 - Cloud 66/03. Blocking out the scene.mp4140.57 MB
Episode 3 - Ancient Ruins/11. Modeling water.mp4139.93 MB
Episode 4 - Cloud 66/16. Using object library.mp4139.47 MB
Bonus Content/02. Bonus Video - Animation Basics.mp4138.28 MB
Episode 5 - Home Office/06. Record player modeling.mp4117.94 MB
Episode 4 - Cloud 66/05. Detailing the scene.mp4117.84 MB
Episode 4 - Cloud 66/08. Railings.mp4115.17 MB
Episode 3 - Ancient Ruins/04. Detailing - Part 2.mp4114.5 MB
Episode 2 - Forest Road/04. Modeling a dead pine tree.mp4112.72 MB
Episode 4 - Cloud 66/17. Car modeling 2.mp4109.87 MB
Episode 2 - Forest Road/03. Modeling rocks.mp4109.64 MB
Episode 3 - Ancient Ruins/04. Detailing - Part 1.mp4107.32 MB
Episode 3 - Ancient Ruins/16. Lighting.mp4105.16 MB
Episode 4 - Cloud 66/15. Adding text.mp4104.73 MB
Episode 2 - Forest Road/12. Texture painting the water puddles.mp499.93 MB
Episode 5 - Home Office/14. Introduction to PBR shading.mp498.65 MB
Episode 5 - Home Office/17. Shading and mapping the scene objects.mp495.58 MB
Episode 2 - Forest Road/05. Modeling terrain.mp493.2 MB
Episode 2 - Forest Road/11. Lighting.mp491.21 MB
Episode 3 - Ancient Ruins/09. Terrain.mp491.16 MB
Episode 4 - Cloud 66/13. Creating pipes.mp489.83 MB
Bonus Content/05. Bonus Video - HDRI Lighting.mp489.74 MB
Episode 2 - Forest Road/02. Modeling a pine tree.mp489.01 MB
Episode 5 - Home Office/09. Computer modeling.mp483.98 MB
Episode 4 - Cloud 66/10. Vent with propeller.mp483.46 MB
Episode 5 - Home Office/12. Filling the scene.mp480.94 MB
Episode 2 - Forest Road/09. Adding materials.mp480.11 MB
Episode 5 - Home Office/10. Creating plant with non-destructive workflow.mp477.82 MB
Episode 5 - Home Office/20. Eevee preview setup and cycles render.mp477.28 MB
Episode 5 - Home Office/02. Walls and windows with booleans.mp473.6 MB
Episode 5 - Home Office/03. Blocking out furniture.mp471.91 MB
Episode 4 - Cloud 66/09. Wireframe objects.mp471.64 MB
Episode 5 - Home Office/04. Hard surface modeling basics.mp468.77 MB
Episode 5 - Home Office/19. Finishing the room and floor mapping.mp466.84 MB
Episode 2 - Forest Road/06. Adding water with displace modifier.mp465.95 MB

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