6. Export and bake for Game Engine/4. Low-Poly mesh creation.mp4 | 238.32 MB |
7. UnityUnreal showcase/1. Unreal Engine integration.mp4 | 223.23 MB |
3. Understanding Copy to points/1. Understanding Houdini built-in orientation attributes.mp4 | 214.05 MB |
2. Modeling the parts of the IVY/1. Meshes from bitmap with the Trace node.mp4 | 177.52 MB |
6. Export and bake for Game Engine/2. Baking and compositing in Substance Designer.mp4 | 174.67 MB |
5. Adding variation/1. Leaves variation.mp4 | 137.49 MB |
6. Export and bake for Game Engine/3. Adding plants to our atlas.mp4 | 136.15 MB |
5. Adding variation/6. Branches improvements.mp4 | 130.5 MB |
6. Export and bake for Game Engine/1. Draw and Export our High poly Ivy.mp4 | 122.42 MB |
8. Conclusion/1. Conclusion and possible improvements.mp4 | 113.84 MB |
4. Populate the branches with leaves/1. Creating the Spawn points.mp4 | 106.38 MB |
4. Populate the branches with leaves/2. Simple lights and materials setup.mp4 | 84.9 MB |
5. Adding variation/4. Creating a User Interface for our tool.mp4 | 81.19 MB |
2. Modeling the parts of the IVY/2. Export and setup Meshes for later.mp4 | 66.9 MB |
2. Modeling the parts of the IVY/3. Drawing branches with curves.mp4 | 62.19 MB |
5. Adding variation/2. Randomize spawn points.mp4 | 55.21 MB |
5. Adding variation/3. Adding gravity to the leaves.mp4 | 43.71 MB |
5. Adding variation/5. Spawn variation with VOPS.mp4 | 40.59 MB |
7. UnityUnreal showcase/2. Unity showcase.mp4 | 36.52 MB |
1. Introduction/1. Introduction.mp4 | 28.7 MB |
1. Introduction/2. Planning.mp4 | 27.32 MB |
9. Source files/1.1 IVY_SOURCES.zip.zip | 5.34 MB |
Udemy - Houdini Game Art - Create foliage for Games with Houdini.jpg | 57.17 KB |
3. Understanding Copy to points/1. Understanding Houdini built-in orientation attributes.vtt | 19.32 KB |
2. Modeling the parts of the IVY/1. Meshes from bitmap with the Trace node.vtt | 15.53 KB |
5. Adding variation/1. Leaves variation.vtt | 12.64 KB |
5. Adding variation/6. Branches improvements.vtt | 11.54 KB |
6. Export and bake for Game Engine/2. Baking and compositing in Substance Designer.vtt | 10.6 KB |
6. Export and bake for Game Engine/4. Low-Poly mesh creation.vtt | 10.36 KB |
8. Conclusion/1. Conclusion and possible improvements.vtt | 9.44 KB |
4. Populate the branches with leaves/1. Creating the Spawn points.vtt | 8.58 KB |
6. Export and bake for Game Engine/1. Draw and Export our High poly Ivy.vtt | 8.32 KB |
7. UnityUnreal showcase/1. Unreal Engine integration.vtt | 8.24 KB |
5. Adding variation/4. Creating a User Interface for our tool.vtt | 6.1 KB |
4. Populate the branches with leaves/2. Simple lights and materials setup.vtt | 5.98 KB |
2. Modeling the parts of the IVY/3. Drawing branches with curves.vtt | 5.91 KB |
2. Modeling the parts of the IVY/2. Export and setup Meshes for later.vtt | 5.85 KB |
1. Introduction/2. Planning.vtt | 5.62 KB |
5. Adding variation/2. Randomize spawn points.vtt | 4.7 KB |
6. Export and bake for Game Engine/3. Adding plants to our atlas.vtt | 4.4 KB |
5. Adding variation/5. Spawn variation with VOPS.vtt | 3.42 KB |
5. Adding variation/3. Adding gravity to the leaves.vtt | 3.15 KB |
Udemy - Houdini Game Art - Create foliage for Games with Houdini.txt | 2.42 KB |
1. Introduction/1. Introduction.vtt | 2.42 KB |
7. UnityUnreal showcase/2. Unity showcase.vtt | 2.2 KB |
9. Source files/1. Sources files.html | 164 Bytes |
3. Understanding Copy to points/2. Orientation Attributes.html | 131 Bytes |